<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3698179316716810732</id><updated>2012-02-07T13:27:52.110-08:00</updated><category term='3d modeling virus bacteria disease turbosquid'/><category term='3d studio max edit poly mesh meshsmooth extrude bevel'/><title type='text'>Pixel Vortex blog by C4ptain_Mike</title><subtitle type='html'>Promote your stuff!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>21</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-9152402620230574783</id><published>2011-02-24T10:59:00.001-08:00</published><updated>2011-02-24T10:59:59.703-08:00</updated><title type='text'>The Philosophy of a Quantum Existence and the Transcended Consciousness</title><content type='html'>The Philosophy of a Quantum Existence and the Transcended Consciousness: &lt;a href="http://ping.fm/We18n"&gt;http://ping.fm/We18n&lt;/a&gt; The theory of general relativity and&lt;br /&gt;quantum mechanics may be incompatible because they describe two&lt;br /&gt;completely different states of existence. These different existences&lt;br /&gt;are linked by observation however they are governed by different&lt;br /&gt;laws. In a sense they are two different universes with a common link&lt;br /&gt;that allows them to interact with each other. These two universes can&lt;br /&gt;be known as the physical universe and the quantum universe. The&lt;br /&gt;ability to observe an event is what allows that event to manifest in&lt;br /&gt;the physical realm. It could be that only once the link between&lt;br /&gt;observation and reality are found, will a unified field theory be&lt;br /&gt;discovered.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-9152402620230574783?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/9152402620230574783/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=9152402620230574783' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/9152402620230574783'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/9152402620230574783'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2011/02/philosophy-of-quantum-existence-and.html' title='The Philosophy of a Quantum Existence and the Transcended Consciousness'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-8355449202350909929</id><published>2010-12-15T11:04:00.001-08:00</published><updated>2010-12-15T11:04:01.067-08:00</updated><title type='text'>So it turns out I am god, so send me all your women and first born</title><content type='html'>So it turns out I am god, so send me all your women and first born: &lt;a href="http://ping.fm/8qteh"&gt;http://ping.fm/8qteh&lt;/a&gt; I was kidding, you don't have to do that, but yet again, Id never turn down a pretty lady that knocked at my door. The above statement is the result of a thought experiment on some of the consequences of our current theory of quantum mechanics.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-8355449202350909929?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/8355449202350909929/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=8355449202350909929' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8355449202350909929'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8355449202350909929'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/12/so-it-turns-out-i-am-god-so-send-me-all.html' title='So it turns out I am god, so send me all your women and first born'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-8850266473706269692</id><published>2010-12-13T17:46:00.001-08:00</published><updated>2010-12-13T17:46:24.851-08:00</updated><title type='text'>How quantum mechanics supports an afterlife and why its stupid to fight over it</title><content type='html'>How quantum mechanics supports an afterlife and why its stupid to fight over it: &lt;a href="http://ping.fm/KfefR"&gt;http://ping.fm/KfefR&lt;/a&gt; &lt;br /&gt;The afterlife, an idea of eternal life after death, is a common theme among many religions. However, scientific evidence to support this idea has been for the most part, nonexistent. Because of this, the scientific community for the most part would consider this just wishful thinking. However, certain rules of the weird world of quantum mechanics would seem to make an afterlife, at least in some form, an absolute certainty.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-8850266473706269692?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/8850266473706269692/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=8850266473706269692' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8850266473706269692'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8850266473706269692'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/12/how-quantum-mechanics-supports_13.html' title='How quantum mechanics supports an afterlife and why its stupid to fight over it'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-7385903063452289511</id><published>2010-12-13T17:36:00.001-08:00</published><updated>2010-12-13T17:36:12.928-08:00</updated><title type='text'>How quantum mechanics supports an afterlife an why its stupid to fight over it</title><content type='html'>How quantum mechanics supports an afterlife an why its stupid to fight over it: &lt;a href="http://ping.fm/VrsPw"&gt;http://ping.fm/VrsPw&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-7385903063452289511?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/7385903063452289511/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=7385903063452289511' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7385903063452289511'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7385903063452289511'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/12/how-quantum-mechanics-supports.html' title='How quantum mechanics supports an afterlife an why its stupid to fight over it'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-2219773937718584724</id><published>2010-12-13T13:55:00.001-08:00</published><updated>2010-12-13T13:55:02.780-08:00</updated><title type='text'>How humans could become like cylons</title><content type='html'>How humans could become like cylons: &lt;a href="http://ping.fm/N071l"&gt;http://ping.fm/N071l&lt;/a&gt; With many people believing the singularity is coming with the technological progress of computers, and more importantly artificial intelligence, many people have speculated that the next stage of human evolution will take place at this point in time. There are many ideas about what a post-human might be like but most of these ideas center around the idea that the human consciousness will be backed up into a more permanent medium.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-2219773937718584724?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/2219773937718584724/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=2219773937718584724' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/2219773937718584724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/2219773937718584724'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/12/how-humans-could-become-like-cylons.html' title='How humans could become like cylons'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-7068091710363931099</id><published>2010-08-05T09:57:00.001-07:00</published><updated>2010-08-05T09:57:33.714-07:00</updated><title type='text'>Creating realistic lighting using final gather: Its so simple!!</title><content type='html'>Creating realistic lighting using final gather: Its so simple!!: &lt;a href="http://ping.fm/c19VC"&gt;http://ping.fm/c19VC&lt;/a&gt; - Itâ€™s amazing how sometimes the&lt;br /&gt;simplest tricks can make a world of difference in your final output. Right now Iâ€™m&lt;br /&gt;about to tell you how by changing one simple parameter in mental ray can turn&lt;br /&gt;your average beginners looking render into a beautifully lighted masterpiece.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-7068091710363931099?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/7068091710363931099/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=7068091710363931099' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7068091710363931099'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7068091710363931099'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/08/creating-realistic-lighting-using-final.html' title='Creating realistic lighting using final gather: Its so simple!!'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-5453201692677809401</id><published>2010-08-03T11:45:00.001-07:00</published><updated>2010-08-03T11:45:55.399-07:00</updated><title type='text'>DNA Helicase</title><content type='html'>DNA Helicase: &lt;a href="http://ping.fm/e7s26"&gt;http://ping.fm/e7s26&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-5453201692677809401?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/5453201692677809401/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=5453201692677809401' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/5453201692677809401'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/5453201692677809401'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/08/dna-helicase.html' title='DNA Helicase'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-8418107480614031894</id><published>2010-08-03T11:44:00.001-07:00</published><updated>2010-08-03T11:44:28.207-07:00</updated><title type='text'></title><content type='html'>DNA Helicase: &lt;a href="http://ping.fm/AkNsm"&gt;http://ping.fm/AkNsm&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-8418107480614031894?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/8418107480614031894/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=8418107480614031894' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8418107480614031894'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8418107480614031894'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/08/dna-helicase-httpping_03.html' title=''/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-7077103038144770517</id><published>2010-08-03T11:38:00.001-07:00</published><updated>2010-08-03T11:38:08.034-07:00</updated><title type='text'></title><content type='html'>DNA Helicase: &lt;a href="http://ping.fm/M0peA"&gt;http://ping.fm/M0peA&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-7077103038144770517?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/7077103038144770517/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=7077103038144770517' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7077103038144770517'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7077103038144770517'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/08/dna-helicase-httpping.html' title=''/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-7130092647354412416</id><published>2010-08-02T10:21:00.001-07:00</published><updated>2010-08-02T10:21:44.020-07:00</updated><title type='text'></title><content type='html'>Render of the Week: A women in the studio: &lt;a href="http://ping.fm/8rjas"&gt;http://ping.fm/8rjas&lt;/a&gt; Every week Im going to post a rendering that has caught my eye and post it here. This week I choose this rendering A Women in the studio by Hyejin Moon (Blog at &lt;a href="http://ping.fm/MYlzH"&gt;http://ping.fm/MYlzH&lt;/a&gt; ) for several reasons. I really love the detail in the skin, it looks very realistic because of the imperfections. I wanted to point out, that that is the key to realism. Very minor imperfections in the face can be the difference between a very convincing rendering or a computer generated image.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-7130092647354412416?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/7130092647354412416/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=7130092647354412416' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7130092647354412416'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7130092647354412416'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/08/render-of-week-women-in-studio-httpping.html' title=''/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-8158690596273144308</id><published>2010-08-02T10:12:00.001-07:00</published><updated>2010-08-02T10:12:04.491-07:00</updated><title type='text'>Render of the Week: A women in the studio</title><content type='html'>Render of the Week: A women in the studio: &lt;a href="http://ping.fm/6onVn"&gt;http://ping.fm/6onVn&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-8158690596273144308?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/8158690596273144308/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=8158690596273144308' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8158690596273144308'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8158690596273144308'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/08/render-of-week-women-in-studio.html' title='Render of the Week: A women in the studio'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-3075331803420829399</id><published>2010-07-30T08:56:00.001-07:00</published><updated>2010-07-30T08:56:38.790-07:00</updated><title type='text'>As Graphic Designers Its our job to present solutions</title><content type='html'>As Graphic Designers Its our job to present solutions: &lt;a href="http://ping.fm/YB8U8"&gt;http://ping.fm/YB8U8&lt;/a&gt; Graphic designers can make anything between $40,000 a year and hundreds of thousands of dollars a year and it all depends on were they stand within their company.Often times designers are a victim of being to low in the employment ladder to be in the position to make decisions on the design process. The employer usually has preconceived ideas on what they want done and they expect the designers to make it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-3075331803420829399?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/3075331803420829399/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=3075331803420829399' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/3075331803420829399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/3075331803420829399'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/07/as-graphic-designers-its-our-job-to.html' title='As Graphic Designers Its our job to present solutions'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-4891303178640890893</id><published>2010-07-29T09:06:00.001-07:00</published><updated>2010-07-29T09:06:21.109-07:00</updated><title type='text'>What great news!! The CG market is expected to reach $150 billion</title><content type='html'>What great news!! The CG market is expected to reach $150 billion: &lt;a href="http://ping.fm/vmtoX"&gt;http://ping.fm/vmtoX&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-4891303178640890893?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/4891303178640890893/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=4891303178640890893' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/4891303178640890893'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/4891303178640890893'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/07/what-great-news-cg-market-is-expected.html' title='What great news!! The CG market is expected to reach $150 billion'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-7514402239560336230</id><published>2010-07-29T08:00:00.001-07:00</published><updated>2010-07-29T08:00:46.438-07:00</updated><title type='text'>T4 Bacteriaphage</title><content type='html'>T4 Bacteriaphage: &lt;a href="http://ping.fm/VFRUp"&gt;http://ping.fm/VFRUp&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-7514402239560336230?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/7514402239560336230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=7514402239560336230' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7514402239560336230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/7514402239560336230'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/07/t4-bacteriaphage.html' title='T4 Bacteriaphage'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-3308873267095643635</id><published>2010-07-27T11:43:00.001-07:00</published><updated>2010-07-27T11:43:36.967-07:00</updated><title type='text'>Testing my ping.fm account</title><content type='html'>Testing my ping.fm account: &lt;a href="http://ping.fm/WdMQ6"&gt;http://ping.fm/WdMQ6&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-3308873267095643635?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/3308873267095643635/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=3308873267095643635' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/3308873267095643635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/3308873267095643635'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/07/testing-my-pingfm-account.html' title='Testing my ping.fm account'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-1110259736073494192</id><published>2010-07-27T09:13:00.001-07:00</published><updated>2010-07-27T09:13:40.683-07:00</updated><title type='text'></title><content type='html'>TESTING SOMeTHING!!!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-1110259736073494192?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/1110259736073494192/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=1110259736073494192' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/1110259736073494192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/1110259736073494192'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2010/07/testing-something.html' title=''/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-8261013760977980260</id><published>2007-12-02T21:30:00.000-08:00</published><updated>2007-12-02T21:36:04.718-08:00</updated><title type='text'>Eva Model Finished</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_MCzNn9rYtZ8/R1OVLZVuO4I/AAAAAAAAAIE/SynIKie0EfI/s1600-R/Final+Result.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5139615622772964226" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_MCzNn9rYtZ8/R1OVLZVuO4I/AAAAAAAAAIE/7Kw3EJHn2iE/s400/Final+Result.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;After a months hard work, I finally finished the modeling part of the Eva model from the tutorial I told you about previously. &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_0"&gt;Isn't&lt;/span&gt; she a beauty!? &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;Tomorrow&lt;/span&gt; Ill have to start on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;texturing&lt;/span&gt; her but with finals coming up I &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_3"&gt;don't&lt;/span&gt; know how much time ill have. If your &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;interested&lt;/span&gt; in learning how to model to this level click on the link below on my previous post. This tutorial was defiantly worth my money. I highly &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;recommend&lt;/span&gt; it to everyone that wants to build there skills to a more &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_6"&gt;professional&lt;/span&gt; level.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-8261013760977980260?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/8261013760977980260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=8261013760977980260' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8261013760977980260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8261013760977980260'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2007/12/eva-model.html' title='Eva Model Finished'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_MCzNn9rYtZ8/R1OVLZVuO4I/AAAAAAAAAIE/7Kw3EJHn2iE/s72-c/Final+Result.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-8426209684548917075</id><published>2007-11-01T20:02:00.000-07:00</published><updated>2007-11-01T20:15:05.793-07:00</updated><title type='text'>Learn to easily create a realistic human charecter</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_MCzNn9rYtZ8/RyqUlQTuPnI/AAAAAAAAAH0/rXRiHocf8ms/s1600-h/eva.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5128074493468491378" style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_MCzNn9rYtZ8/RyqUlQTuPnI/AAAAAAAAAH0/rXRiHocf8ms/s200/eva.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Ive been modeling for a while and I can model all kinds of things, but there was one thing I was never really good at...Modeling high detail realistic people. Yea I can box model a decent low poly &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_0"&gt;character&lt;/span&gt; for a game pretty easily but I was never able to hit that movie production &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;professional&lt;/span&gt; quality like you would see in the movies. Well I decided to buy this tutorial from the3&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;dstudio&lt;/span&gt;.com. The tutorial was 50 bucks but let me tell you it was worth it. Ive been following the tutorial for a couple of days now. Its mostly a high definition flash movie taking you step by step during the process. It also features a written version and all the resources needed to make a human model. This is what Ive gotten so far. I can say that &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_3"&gt;I'm&lt;/span&gt; pretty happy with the result. The model &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;isn't&lt;/span&gt; ready to jump of the screen yet but its getting there. Doing this has also helped build up my skill &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;light years&lt;/span&gt; ahead of what it was. Ill keep posting updates of my progress as I go. But if your a serious modeler that really wants to learn the tricks of the pros. I highly recommend this. Its more then worth the money. &lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=16356&amp;amp;id_affiliate=274948"&gt;You can get it here&lt;/a&gt;. &lt;/div&gt;&lt;br /&gt;&lt;table cellspacing="0" cellpadding="0" width="64" border="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="BORDER-RIGHT: #000000 1px solid; BORDER-TOP: #000000 1px solid; BORDER-LEFT: #000000 1px solid; BORDER-BOTTOM: #000000 1px solid" valign="center" align="middle" width="64" height="64"&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=16356&amp;amp;id_affiliate=274948"&gt;&lt;img alt="Eva Wild Series - Female Character Creation Part1" src="http://www.the3dstudio.com/images_product/827d6a2e-3813-428d-877e-78217aee2dac_thumb.jpg" align="middle" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-8426209684548917075?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/8426209684548917075/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=8426209684548917075' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8426209684548917075'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/8426209684548917075'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2007/11/learn-to-easily-creat-realistic-human.html' title='Learn to easily create a realistic human charecter'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_MCzNn9rYtZ8/RyqUlQTuPnI/AAAAAAAAAH0/rXRiHocf8ms/s72-c/eva.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-2726265751456565227</id><published>2007-10-21T09:14:00.000-07:00</published><updated>2007-10-21T09:18:33.905-07:00</updated><title type='text'>Skin Cell</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_MCzNn9rYtZ8/Rxt7xTN5fiI/AAAAAAAAAHs/N8ejQLE3wgY/s1600-h/1.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5123825087966445090" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_MCzNn9rYtZ8/Rxt7xTN5fiI/AAAAAAAAAHs/N8ejQLE3wgY/s200/1.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_MCzNn9rYtZ8/Rxt7gjN5fhI/AAAAAAAAAHk/AqJVSoydPmk/s1600-h/1.jpg"&gt;&lt;/a&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I just finished my skin cell model that I will be using for a future project. So here it is what do you think?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;br /&gt; &lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_MCzNn9rYtZ8/Rxt7HzN5fgI/AAAAAAAAAHc/Ju-LpDt0OVY/s1600-h/3.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5123824375001873922" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_MCzNn9rYtZ8/Rxt7HzN5fgI/AAAAAAAAAHc/Ju-LpDt0OVY/s200/3.jpg" border="0" /&gt;&lt;/a&gt;If you like it you can download it here &lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=39565"&gt;Skin Cell&lt;/a&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-2726265751456565227?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/2726265751456565227/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=2726265751456565227' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/2726265751456565227'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/2726265751456565227'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2007/10/skin-cell.html' title='Skin Cell'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_MCzNn9rYtZ8/Rxt7xTN5fiI/AAAAAAAAAHs/N8ejQLE3wgY/s72-c/1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-342375419160311073</id><published>2007-10-19T09:43:00.000-07:00</published><updated>2007-10-19T11:02:38.780-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d studio max edit poly mesh meshsmooth extrude bevel'/><title type='text'>3dsmax Tip: Why edit poly is better then edit mesh</title><content type='html'>Ive had the chance to work with a lot of new modelers and all of them (including me at one point) all had one thing in common, When fine tuning details they all used the edit mesh modifier. Which is fine but as soon as i showed them the capabilities of Edit poly it was amazing how, almost every time, there quality of work, and there efficiency almost doubled instantly.&lt;br /&gt;&lt;br /&gt;The reason is that the tools in edit poly are much more versitle and its easier to mold things into the shape that you want from the perspective veiwpoint. Im by no means an expert but Im going to try to outline some of the key reasons why I almost always use the edit poly modifier i&lt;a href="http://4.bp.blogspot.com/_MCzNn9rYtZ8/Rxje6DN5fdI/AAAAAAAAAHA/eoIWlugqYwo/s1600-h/1.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5123089665011318226" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_MCzNn9rYtZ8/Rxje6DN5fdI/AAAAAAAAAHA/eoIWlugqYwo/s320/1.jpg" border="0" /&gt;&lt;/a&gt;nstead of edit mesh. &lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;When you select the polygon subdivision the first thing you will notice is a number of tool that are either completly new from edit mesh or that they are similer but with more obtions. &lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;For example using extrude and bevel, you have a lot more control in how you want your subdivisions to behave. If you click on the square icons next to them you will notice that you can adjust exactly how far your subdivsion will move. Also, unlike edit mesh you can choose choose it to extrude from the entire group, the local normal or by each polygone. Im not going to go into what all these mean but if you experiment between each one you will quickly notice each effect. The effect really applies to when more &lt;a href="http://4.bp.blogspot.com/_MCzNn9rYtZ8/RxjimDN5feI/AAAAAAAAAHI/h4geiffa55g/s1600-h/2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5123093719460445666" style="FLOAT: right; MARGIN: 0px 0px 10px 10px; WIDTH: 156px; CURSOR: hand; HEIGHT: 154px" height="210" alt="" src="http://4.bp.blogspot.com/_MCzNn9rYtZ8/RxjimDN5feI/AAAAAAAAAHI/h4geiffa55g/s320/2.jpg" width="173" border="0" /&gt;&lt;/a&gt;.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;Just to give you an example of what Im talking about, here is a virus that I made using edit poly in about 5 mins. All i did was take a geosphere and use the edit poly modifier to bevel each polygon to the desired shape, using the extrude along polygon option so that each polygon would be seperate and I added meshsmooth and then relax and &lt;em&gt;voila!&lt;/em&gt;&lt;/div&gt;&lt;div&gt;&lt;em&gt;&lt;/em&gt;&lt;/div&gt;&lt;div&gt;Using the edit mesh modifier this same exact model probally would have taken anywhere between 15 mins to an hour. &lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;You can download this virus model for free here :&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=39528"&gt;http://www.the3dstudio.com/product_details.aspx?id_product=39528&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;Another option I found to be very helpful is the &lt;strong&gt;extrude along spline&lt;/strong&gt; option this is very helpful for things like tentacles, pipes or any thing really that is long and curvy. This helps you get a more natural curve out of you objects by allowing you to set the path of the extrusion. Just click on the square icon next to it and set the amount of segments that you and to extrude (the more segments the more smooth but at the trade off of increased polys) and then choose your spline and it does the hard part for you. Its really that easy. No more manual jaggy curves.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;Other options you should explore is the ability to use meshsmooth only on certain polygons instead of the entire mesh. Paint deformations - the ability to use a paint brush to push in or out paolygons. Quickslice comes in very handy. Bridge - fill holes in your mesh with polygons and many more. &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-342375419160311073?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/342375419160311073/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=342375419160311073' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/342375419160311073'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/342375419160311073'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2007/10/3dsmax-tip-why-edit-poly-is-better-then.html' title='3dsmax Tip: Why edit poly is better then edit mesh'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_MCzNn9rYtZ8/Rxje6DN5fdI/AAAAAAAAAHA/eoIWlugqYwo/s72-c/1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3698179316716810732.post-5799512816662002804</id><published>2007-10-18T20:42:00.001-07:00</published><updated>2007-10-18T20:57:29.876-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d modeling virus bacteria disease turbosquid'/><title type='text'>Grand Opening</title><content type='html'>&lt;a href="http://www.turbosquid.com/FullPreview/Index.cfm/ID/369543"&gt;&lt;img id="BLOGGER_PHOTO_ID_5122888797980818290" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 240px; CURSOR: hand; HEIGHT: 236px" height="236" alt="" src="http://4.bp.blogspot.com/_MCzNn9rYtZ8/RxgoODN5e3I/AAAAAAAAAAk/SNBvN56eiis/s320/1.jpg" width="260" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Welcome to my very first post of this blog. Basically What I hope to accomplish is to provide information, and tips, and news as I continue my modeling and learn new things. So at least twice a week (&lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_0"&gt;probably&lt;/span&gt; more) I will post something like a new trick I learned, or some thing I think is worth sharing. I will also feature some of my new work as I continue my modeling. The featured work will also be hyperlinked to an area where you may purchase the model. I will also feature free models so check back &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;frequently&lt;/span&gt;. &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;My wish is for this site to grow so if your a modeler yourself and your would like to have your work featured for free. All you have to do is send me an email with a picture and a download link with a discription and I will gladly post it on this site. &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;My first featured model is an influenza virus that was modeled spacifically for high definition rendering. Its use of final gather and archetural maps gives this its unique lighting. Very detailed, model is available through turbo squid at this link &lt;a href="http://www.turbosquid.com/FullPreview/Index.cfm/ID/369543"&gt;http://www.turbosquid.com/FullPreview/Index.cfm/ID/369543&lt;/a&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3698179316716810732-5799512816662002804?l=thejaggedpixel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thejaggedpixel.blogspot.com/feeds/5799512816662002804/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3698179316716810732&amp;postID=5799512816662002804' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/5799512816662002804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3698179316716810732/posts/default/5799512816662002804'/><link rel='alternate' type='text/html' href='http://thejaggedpixel.blogspot.com/2007/10/grand-opening.html' title='Grand Opening'/><author><name>Jagged Pixel</name><uri>http://www.blogger.com/profile/11163867255908962631</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_MCzNn9rYtZ8/RxgoODN5e3I/AAAAAAAAAAk/SNBvN56eiis/s72-c/1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
